If you don't set custom stockpile(s), the miller will pick the closest random plant and bag, with the usual, occasionally surprising definition of closest. It doesn't need to be two separate stockpiles, as the custom menu does allow item commingling. You also need a furniture stockpile that allows only bags (deactivate wood, stone and metal as material to avoid it being cluttered with coffers,) setting that to 'giving' to the quern too. It requires a stockpile that only allows these plants and setting it to q-' give To A Pile/Workshop', as the quern provides no menu to specify what to mill. The quern may also be used to mill seeds/nuts to paste.Įnsuring the exclusive milling of certain plants (to, say, produce only dye, not flour) is cumbersome. A quern must be created at a Mason's workshop before it can be built as a workshop. Unlike a millstone, the quern is powered by the dwarf using it to perform the labor. Each milling job requires an empty bag, as the process will also produce seeds from plants being milled. A quern is a single-square workshop used to grind certain plants into sugar, flour, dye, and slurry.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |